// CAP.h : main header file for the CAP application // #if !defined(AFX_CAP_H__940492A5_BAAA_11D2_823C_00AA003725E7__INCLUDED_) #define AFX_CAP_H__940492A5_BAAA_11D2_823C_00AA003725E7__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CCAPApp: // See CAP.cpp for the implementation of this class // class CCAPApp : public CWinApp { public: CCAPApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCAPApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CCAPApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CAP_H__940492A5_BAAA_11D2_823C_00AA003725E7__INCLUDED_)